New animatic. Still very rough around the edges but the feel for it is there. Some of the 3d shots were taken quickly in order to get them ready for presenting to the mill this morning but overall it feels like it is coming together slowly.
Presenting to members of the mill this morning was exciting, got some really useful feedback regarding which shots were the strongest/ weakest and advice on how to use textures and lighting to give the film a stronger feel. Really starting to get excited about this project and can't wait to begin the texture process...
Animatic 2.0 on Vimeo link here.
Pointers from The Mill:
- Pare camera moves back, keep it simple
- After the train or curves shot go for the big reveal
- Strongest shot is the one looking through the window, Weakest is the initial pan up.
- Adding a balustrade or high level walkways and moving the camera to a high corner will help to achieve the sense of scale/ depth I'm looking for with regards to the Internal Shot
- Keep materials real and simple, use photographs as much as possible
- Consider carefully which rendering program to use, eg. Mental Ray or Vray will assist the rendering and lighting process a great deal for it seems light and texture should drive the project.
I wholeheartedly agree.
Presenting to members of the mill this morning was exciting, got some really useful feedback regarding which shots were the strongest/ weakest and advice on how to use textures and lighting to give the film a stronger feel. Really starting to get excited about this project and can't wait to begin the texture process...
Animatic 2.0 on Vimeo link here.
Pointers from The Mill:
- Pare camera moves back, keep it simple
- After the train or curves shot go for the big reveal
- Strongest shot is the one looking through the window, Weakest is the initial pan up.
- Adding a balustrade or high level walkways and moving the camera to a high corner will help to achieve the sense of scale/ depth I'm looking for with regards to the Internal Shot
- Keep materials real and simple, use photographs as much as possible
- Consider carefully which rendering program to use, eg. Mental Ray or Vray will assist the rendering and lighting process a great deal for it seems light and texture should drive the project.
I wholeheartedly agree.
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