Wednesday 22 February 2012

A Whole World of Pain Part 1: External

So my computer died, or at least my back-up hard-drive got corrupted causing my computer to die and I lost nothing except for every single Maya model completed for Waverley project so far.  However I discovered there is enough caffeine to keep me awake and fueled for days and so I may not have slept since Saturday I have my models back and UV mapped ready for texturing, I will definitely have to modify the internal at some point but I'm glad to have it back in parts. So here we have new screenshots and all of the UV maps for the external shot....
























Tuesday 21 February 2012

A Whole World of Pain Part 2: Internal

I'm still really not happy with this model in places and the Maya file is coming in at 33MB despite having a lot of instanced over duplicated geometry, none of which is more complicated then a series of cubes and cylynders so more work will be required but it does feel good to have it back. Now if anyone needs me I'll be passed out asleep in front of Nuke on the studio sofa...



















250 Word Extract


CAD Drawings For Fraser

Another set and probably the last I can do as after this weekend time is limited. It's been fun though!





Synesthesia Backgrounds V1.0

First attempt to block colour up two backgrounds for Brian's masters project synesthesia. Some subtle line and colour variations they are far from crazy enough yet but its feeling good to back working with a crazy 2D project! For more information please look at his blog here, its fun : http://yodasportrait.blogspot.com/







Thursday 9 February 2012

Optical Illusion

UV Maps for the internal are done so finally its onto the texturing, (with a hefty piece of going live in-between) means despite setbacks I've managed to stay on schedule...just...



Wednesday 8 February 2012

Return To The Belly of The Beast

Finally got the internal hall of the station re-modelled after the last one proved to be corrupt beyond repair. On the up I think its a better model, however the downside is that UV mapping this version will take far longer...