Airship model roughly textured. I'm pretty happy with the engine texture however the rest of it not so much but confident that it will get there once I learn about diffuse, specular, normal maps and how to use mud-box in a way to make the textures look great. I'd love to spend longer on this now but I have to crack on with doing something to the external model and essay writing before the examiner's visit next week. Deep breathes.
Also, if anyone can explain to me quickly how to use materials efficiently to get the glass elements transparent and reflective then I'd be very happy to listen as too many tutorials online are slowly destroying my will to live and my internet access is limited.